extends Resource
class_name UnitStates

enum UnitType{
	PLAYER,
	ENEMY
}

@export var name:String
@export var type:UnitType
@export var icon:Texture2D
@export var health:int = 1
@export var health_increase_per_wave:=1.0
@export var damage:=1
@export var damage_increase_per_wave:=1.0
@export var speed:int
@export var luck:=1.0
@export var block_chance:=0.0
@export var gold_drop:=1 
